GAMES ARE FOR EVERYONE: A PILOT PROJECT TO FACILITATE INTERGENERATIONAL ENGAGEMENT THROUGH GAMES
2024

Games Are for Everyone: A Pilot Project for Intergenerational Engagement

Sample size: 12 publication

Author Information

Author(s): Rickenbach Elizabeth, Brady Loretta, Clifford Adeline, Gamache Seana

Primary Institution: Saint Anselm College

Hypothesis

Can games facilitate intergenerational engagement between younger and older adults?

Conclusion

The project demonstrated that games can foster collaboration, joy, and learning between generations.

Supporting Evidence

  • Intergenerational activities are beneficial to physical and mental health.
  • Games can add an element of play and cognitive enrichment.
  • The project included both younger and older adults teaching and learning games.

Takeaway

This study shows that playing games together can help younger and older people connect and learn from each other.

Methodology

Undergraduate students and faculty engaged with older adults through a series of games, sharing and learning from each other.

Participant Demographics

Undergraduate students and older adults from the community.

Digital Object Identifier (DOI)

10.1093/geroni/igae098.0702

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