GAMES ARE FOR EVERYONE: A PILOT PROJECT TO FACILITATE INTERGENERATIONAL ENGAGEMENT THROUGH GAMES
2024
Games Are for Everyone: A Pilot Project for Intergenerational Engagement
Sample size: 12
publication
Author Information
Author(s): Rickenbach Elizabeth, Brady Loretta, Clifford Adeline, Gamache Seana
Primary Institution: Saint Anselm College
Hypothesis
Can games facilitate intergenerational engagement between younger and older adults?
Conclusion
The project demonstrated that games can foster collaboration, joy, and learning between generations.
Supporting Evidence
- Intergenerational activities are beneficial to physical and mental health.
- Games can add an element of play and cognitive enrichment.
- The project included both younger and older adults teaching and learning games.
Takeaway
This study shows that playing games together can help younger and older people connect and learn from each other.
Methodology
Undergraduate students and faculty engaged with older adults through a series of games, sharing and learning from each other.
Participant Demographics
Undergraduate students and older adults from the community.
Digital Object Identifier (DOI)
Want to read the original?
Access the complete publication on the publisher's website