An open trial assessment of 'The Number Race', an adaptive computer game for remediation of dyscalculia
2006

The Number Race: A Game to Help Kids with Math Difficulties

Sample size: 9 publication Evidence: moderate

Author Information

Author(s): Anna J. Wilson, Susannah K. Revkin, David Cohen, Laurent Cohen, Stanislas Dehaene

Primary Institution: INSERM-CEA Unit 562 « Cognitive Neuroimaging »

Hypothesis

Dyscalculia is due to a core deficit in number sense or its access via symbolic information.

Conclusion

The software showed promising results in improving number sense in children with dyscalculia, but further studies are needed.

Supporting Evidence

  • Children showed specific increases in performance on core number sense tasks.
  • Subtraction accuracy increased by an average of 23%.
  • Speed of subitizing and numerical comparison improved significantly.

Takeaway

This study tested a computer game designed to help kids who struggle with math, and it seemed to help them get better at understanding numbers.

Methodology

Children completed adaptive training on numerical tasks for half an hour a day, four days a week over five weeks, with pre- and post-testing on their performance.

Potential Biases

The absence of a control group raises concerns about potential biases in the observed effects.

Limitations

The study had a small sample size and lacked a control group, which limits the generalizability of the results.

Participant Demographics

Children aged 7-9 years with mathematical difficulties, primarily from three schools in Paris.

Statistical Information

P-Value

0.03

Statistical Significance

p<0.05

Digital Object Identifier (DOI)

10.1186/1744-9081-2-20

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