Inclusivity is child’s play: pilot study on usability, acceptability and user experience of a sensory-motor PC game for children with cerebral palsy (GiocAbile)
2024

Usability and Enjoyment of a Video Game for Children with Cerebral Palsy

Sample size: 19 publication Evidence: moderate

Author Information

Author(s): Alessandra Consales, Emilia Biffi, Roberta Nossa, Simone Pittaccio, Fabio Lazzari, Matteo Malosio, Matteo Lavit Nicora, Giovanni Tauro, Davide Felice Redaelli, Atul Chaudhary, Eleonora Diella, Matteo Valoriani, Francesca Fedeli, Odoardo Picciolini, Maria Lorella Giannì, Matteo Porro

Primary Institution: University of Milan

Hypothesis

GiocAbile may improve motivation, participation, and rehabilitation outcomes in children with CP.

Conclusion

GiocAbile is an accessible, user-friendly, and enjoyable tool for children with CP, regardless of their level of impairment.

Supporting Evidence

  • 100% of respondents expressed satisfaction and fulfillment associated with gameplay.
  • 83% would recommend the game to a friend.
  • Controllers were generally deemed easy to use with very few reports of discomfort.

Takeaway

The video game GiocAbile is fun and easy for kids with cerebral palsy to play, helping them enjoy their time while playing.

Methodology

This multicenter pilot observational study evaluated the usability and acceptability of GiocAbile through self-assessment questionnaires after children played the game for one hour.

Limitations

The small sample size and single gaming session may limit the generalizability of the results.

Participant Demographics

Nineteen children aged 9.01 ± 1.95 years, 63.1% male, with mild to severe cerebral palsy.

Statistical Information

P-Value

p<0.05

Statistical Significance

p<0.05

Digital Object Identifier (DOI)

10.1186/s13052-024-01830-7

Want to read the original?

Access the complete publication on the publisher's website

View Original Publication