Use of Serious Games in Interventions of Executive Functions in Neurodiverse Children: Systematic Review
Author Information
Author(s): Leung Tiffany, Coristine Andrew, Melo Geiziane Leite Rodrigues, Moya-Higueras Jorge, Patel Dixit, RodrÃguez Timaná Luis Carlos
Primary Institution: Universidad Santiago de Cali
Hypothesis
What are the effects of using serious games on the executive functions of children with neurodiversity?
Conclusion
Serious games have considerable potential as therapeutic tools for enhancing executive functions across neurodiverse populations.
Supporting Evidence
- 15 out of 16 studies showed significant improvements in executive functions.
- Serious games can enhance attention, working memory, and cognitive flexibility.
- Three studies focused on down syndrome, showing promising cognitive improvements.
Takeaway
Serious games are fun activities that can help kids with different learning styles improve their thinking skills.
Methodology
A systematic review was conducted following PRISMA guidelines, analyzing studies on serious games and executive functions in neurodiverse children.
Potential Biases
Most studies presented a high risk of bias due to issues in randomization and missing outcome data.
Limitations
The review's exclusive focus on open access studies may have limited the scope, and many studies lacked long-term follow-up.
Participant Demographics
The studies included children with various neurodiverse conditions such as ADHD, autism spectrum disorder, and down syndrome.
Digital Object Identifier (DOI)
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