Can Playing the Computer Game “Tetris” Reduce the Build-Up of Flashbacks for Trauma? A Proposal from Cognitive Science
2009

Can Playing Tetris Reduce Flashbacks After Trauma?

Sample size: 40 publication 10 minutes Evidence: moderate

Author Information

Author(s): Emily A. Holmes, Ella L. James, Thomas Coode-Bate, Catherine Deeprose

Primary Institution: Department of Psychiatry, University of Oxford, Oxford, United Kingdom

Hypothesis

Playing 'Tetris' half an hour after viewing trauma would reduce flashback frequency over 1-week.

Conclusion

Playing 'Tetris' after viewing traumatic material reduces unwanted flashbacks to that traumatic film.

Supporting Evidence

  • Participants who played Tetris experienced significantly fewer flashbacks over the week compared to those who did not.
  • Recognition memory for the trauma film was intact across both groups.
  • Playing Tetris reduced clinical symptomatology related to trauma at one week.

Takeaway

Playing a game like Tetris after seeing something scary can help you forget about it better.

Methodology

Participants viewed a traumatic film and were then randomly assigned to play Tetris or do nothing for 10 minutes before monitoring flashbacks for a week.

Potential Biases

Potential biases in self-reported flashback frequency and symptomatology.

Limitations

The study's findings may not generalize to all types of trauma or to real-world settings outside the laboratory.

Participant Demographics

40 participants aged 18-47 years, mean age 23, with 22 males.

Statistical Information

P-Value

p<0.05

Statistical Significance

p<0.05

Digital Object Identifier (DOI)

10.1371/journal.pone.0004153

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