A Second Life for eHealth: Prospects for the Use of 3-D Virtual Worlds in Clinical Psychology
2008

Using 3-D Virtual Worlds in Clinical Psychology

publication Evidence: moderate

Author Information

Author(s): Gunther Eysenbach, Debbie Keeling, M Gorini Alessandra, Andrea Gaggioli, Cinzia Vigna, Giuseppe Riva

Primary Institution: Centre for Global eHealth Innovation, Toronto, Canada

Hypothesis

The introduction of the p-health approach in eHealth services could extend the potential of the Web 2.0 and shared 3-D worlds to therapists and patients.

Conclusion

3-D virtual worlds can enhance therapeutic communication and improve group dynamics in clinical settings.

Supporting Evidence

  • 3-D virtual worlds can provide a richer variety of tools than traditional communication methods.
  • Avatar-based interactions can enhance feelings of social presence and trust.
  • Virtual environments allow for safe exploration of therapeutic scenarios.

Takeaway

This study explores how virtual worlds can help people with mental health issues by making therapy more interactive and engaging.

Methodology

The paper discusses the development and implementation of p-health, a tailored immersive e-therapy using 3-D virtual worlds.

Potential Biases

Anonymity in virtual environments poses risks as it may allow unverified individuals to interact with patients.

Limitations

The use of online worlds may prevent people from forming meaningful real-world relationships and can lead to web addiction.

Digital Object Identifier (DOI)

10.2196/jmir.1029

Want to read the original?

Access the complete publication on the publisher's website

View Original Publication