PILOT RESULTS OF A GAMIFIED TRAINING FOR CERTIFIED NURSING ASSISTANTS ON AGE-FRIENDLY HEALTHCARE
2024

Gamified Training for Nursing Assistants on Age-Friendly Healthcare

Sample size: 127 publication Evidence: moderate

Author Information

Author(s): Wihry David, Wehry Susan, Hunt Angela, Metcalf Judith, Spofford Victoria

Primary Institution: University of Maine, South Portland, Maine, United States

Hypothesis

Can gamified training improve the knowledge and satisfaction of Certified Nursing Assistants regarding Age-Friendly Healthcare?

Conclusion

The gamified training significantly increased the knowledge and satisfaction of CNAs regarding Age-Friendly Healthcare.

Supporting Evidence

  • 79% of CNAs preferred gamified training over other learning methods.
  • 85% believed gamification is a successful delivery method for learning.
  • 80% would recommend the training program to their co-workers.
  • Knowledge of Age-Friendly Healthcare increased from 25% to 39%.

Takeaway

This study shows that using games to teach nursing assistants about caring for older people can make learning more fun and effective.

Methodology

A pilot study with a post-training survey distributed to CNAs after completing an app-based training.

Participant Demographics

Certified Nursing Assistants from eight long-term care communities.

Digital Object Identifier (DOI)

10.1093/geroni/igae098.4047

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