Testing an Educational Game for Mobility Device Users
Author Information
Author(s): Candiotti Jorge L., Park Sangmi, Lee Chang Dae, Rafferty Evan J., Cooper Rosemarie, Cooper Rory A.
Primary Institution: Human Engineering Research Laboratories, University of Pittsburgh
Hypothesis
Can the educational game HERL-Town effectively teach mobility device users to navigate transportation challenges?
Conclusion
The HERL-Town game is a promising educational tool that helps mobility device users navigate transportation barriers.
Supporting Evidence
- HERL-Town received a good quality score of 60.15.
- Forty-five scenarios met content validity standards.
- The overall reliability of the scenarios was moderate (ICC = 0.729).
- Participants reported mixed results on usability, indicating areas for improvement.
Takeaway
The HERL-Town game helps people who use mobility devices learn how to get around safely and confidently.
Methodology
Participants played the HERL-Town game and completed questionnaires assessing its quality, validity, and reliability.
Potential Biases
The sample primarily consisted of wheelchair users, which may not represent all mobility device users.
Limitations
The study's findings may be biased due to missing data and a lack of diversity among participants.
Participant Demographics
Participants included 23 mobility device users and 4 caregivers, with a mean age of 59.4 years.
Statistical Information
Confidence Interval
0.609; 0.826
Digital Object Identifier (DOI)
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